Knowledge / Archive
Sound Design
How to Make a Reese Bass in Serum 2
Design a recognisable Reese from a simple initial patch, then develop movement and aggression without sacrificing the low end.
How to Resample Drum & Bass in Ableton Live
Resampling converts moving sound design into editable audio, helping you discover precise fills and variations that are difficult to programme directly.
Atmospheric Pads and Textures in Serum 2
Build an evolving patch from a restrained harmonic source, then place its width and movement around the main elements.
How to Make Drum & Bass Sub-Bass Notes Sound Even
Sub notes can vary even with identical MIDI velocity. Identify whether the cause is musical, technical or acoustic before applying boosts.
Saturation and Distortion in Drum & Bass Production
Distortion can create weight and translation, but input level, processing order and contrast determine whether it helps the mix.
Sub Bass and Mid Bass: How the Layers Work Together in Drum & Bass
Build a powerful bass that translates by separating weight, character and width without phase cancellation or muddy overlap.
